Update 4: Early Parallax and Partition Continued
Tourmaline » Devlog
As you can see I have implemented an early form of a 3d parallax effect in Tourmaline, It is still a work in progress but I believe it adds a lot of depth to the world. You may have also noticed that I have begun to work on the partition's test level, many of the assets featured in this level may make it into the final release, It all depends on how well they hold up to the art I make nearer to the end of the development process. As always thank you for reading, and sorry for the break between posts, I will try to be more timely in the future.
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Tourmaline
Tourmaline is a 2d Action Platformer Metroidvania where the player must explore the city of Tourmaline
Status | In development |
Author | Varpyg |
Genre | Platformer, Action |
Tags | 2D, Boss battle, Dark Fantasy, Dystopian, Exploration, GameMaker, Metroidvania, Pixel Art, Side Scroller |
Languages | English |
Accessibility | Configurable controls, High-contrast |
More posts
- Devlog 9: Room DemoJul 12, 2021
- Demo Update Ver 2.1May 18, 2021
- Devlog 8: Water TestApr 29, 2021
- New Tourmaline DemoApr 17, 2021
- Devlog 7.5: Minor PostMar 10, 2021
- Devlog 7: Beware of raining revenantsFeb 17, 2021
- Update 6: Partition Progress UpdateFeb 03, 2021
- Now On IndieDB (And a new version):Jan 29, 2021
- Update 5: Making Progress On PartitionJan 26, 2021
- Update 4.5: Improved ParallaxJan 21, 2021
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