Update 2: Tourmaline City
This is a rough map of Tourmaline city I have drawn, it is from an overhead view. Seeing as this will be a 2d side scroller obviously this wont likely represent what it will end up looking like, but it helps me to remember where everything generally will be. Not all of the features will be in the game, but will affect the story and the world.
Legend:
A = City Partition
B = City Streets
C = Aqueduct / Waterway
D = The People's Cathedral
E = Scholars Tower
F = Nobility District
G = Esteemed Courts
H = Tourmaline Palace
I = Imperial Battlements (Coran Empire)
J = Lake
K = Mountains
L = Outer Walls
M = Fortress Prison
N = Forest
Again, this is mostly to help me keep track of the city's layout, so it is not accurate to how it will appear in game. Thanks for reading this quick update , if you have any suggestions please feel free to comment below.
Get Tourmaline
Tourmaline
Tourmaline is a 2d Action Platformer Metroidvania where the player must explore the city of Tourmaline
Status | In development |
Author | Varpyg |
Genre | Platformer, Action |
Tags | 2D, Boss battle, Dark Fantasy, Dystopian, Exploration, GameMaker, Metroidvania, Pixel Art, Side Scroller |
Languages | English |
Accessibility | Configurable controls, High-contrast |
More posts
- Devlog 9: Room DemoJul 12, 2021
- Demo Update Ver 2.1May 18, 2021
- Devlog 8: Water TestApr 29, 2021
- New Tourmaline DemoApr 17, 2021
- Devlog 7.5: Minor PostMar 10, 2021
- Devlog 7: Beware of raining revenantsFeb 17, 2021
- Update 6: Partition Progress UpdateFeb 03, 2021
- Now On IndieDB (And a new version):Jan 29, 2021
- Update 5: Making Progress On PartitionJan 26, 2021
- Update 4.5: Improved ParallaxJan 21, 2021
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